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Kenji
Endo's unofficial sequel to D hit the Saturn in quite a cheeky way. The
game was originally going to be a PlaySataion release until Sony annoyed
Kenji Endo (Founder of Warp). What happened was that Kenji Endo was
making the first official press announcement of Enemy Zero. He showed
the game running on a massive screen ending with the PlayStation logo.
All the Sony fan boys and employees were cheering at this point until
what has got to be one of the funniest things to ever happen at a press
conference. The PlayStation logo started to morph in to the Sega Saturn
logo (^v^) The crowds gawked in amazement at first then let out a great
cheer while the previous cheering crowd fell silent. You sure have to
give Kenji Endo credit for having the balls to do what he did.
Ok, so now we know a brief history of how Enemy Zero became a Saturn
game but what type of game is it? Enemy Zero takes place on a Space
Station where you take the role of Laura Lewis who is in fact the same
Laura that appears in D on the Saturn/3DO/PlayStation and D2 on the
Dreamcast. Not only that but many other members from D2 are present in
Enemy Zero such as Parker, Kimberly and David. Just why Kenji Endo uses
the same characters in his games is a mystery since Enemy Zero and D2
aren't connected at all. Anyway, back to the game. From what I remember
the space station had been taken over by mutant monsters just like D2
and it's up to Laura to stop them. The game is played in a pre-rendered
affair like the inside of rooms on D2 plus free roaming sections sort of
like Alien Trilogy but a hell of a lot better. The pre-rendered rooms
are beautifully done with the BEST use of FMV on the Saturn (The PAL
version looks like shite though like EVERY PAL game with FMV. Don't know
why) True that they play in a small sized box but that soon grows on
you.
Over all Enemy Zero is a well made adventure spanning 4 discs and well
worth your attention. It may have similarities to D and D2 but is
different enough not to be classed as part of the series.
You may be wondering why the front cover scan looks doubled. Well, this
is because the first print of Enemy Zero came with one of those
holographic 3D style covers. Unfortunately they don't scan very well. So
as compensation here is a scan of the instructions cover.
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