| Game Data |
| Title - Skull Fang -Kuuga Gaiden- |
| Japanese Title - XJt@O `σεO`` |
| Developer - Ai-System Tokyo / Data East Corp. |
Catalogue No. - T-1311G |
| Type - Vertical Shooter |
| Video Link |
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More shooting action here from
Data East. Skull Fang in case you didn't know is the follow up to Vapor
Trail, otherwise known as Kuhga: Operation Code 'Vapor Trail' in Japan.
Ifm always in two frames of mind about Skull Fang. Sometimes I think
itfs pretty good and other times I think it's actually quite bad. So
writing this little review is quite tough. To be honest though, the ship
graphics are very odd. Looks like some really piss poor attempt at CG
rendering! Add the average to below average background graphics and you
have yourself one not so impressive looking shooter. Still games are not
about graphics, right? So how does it play? Well, nothing too special to
be honest. Weapon wise things are pretty dull but there is one redeeming
feature. Well, sort of. You see, most shooters have speed ups but in
Skull Fang your ship has a low and high gear just like a car! This
mostly used during boss battles to allow the enemy ship to fly along
side of you. It's a great idea but in reality quite a pain in the arse
to use. There is also a force field that you can activate allowing you
to ram the enemy but again it's more of a chore than of any particular
use. |