| Game Data |
| Title - Elevator Action Returns, Elevator Action Returns |
| Japanese Title - エレベーターアクション・エレベーターアクション リターンス |
| Developer - Ving |
Catalogue No. - T-19903G |
| Type - Action |
| Video Link |
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Elevator Action - Elevator Action Returns to give this game it's true name didn't impress me at first. My first impression when playing this for the first time was “what a load of crap” due to the tinny sprites and 16 bit looking graphics. However, it was this game that taught me never to judge a game on appearances. You see at the time of Elevator Action Returns release, it was the “if it's not 3D then it's shite” age of gaming and yes I was a little guilty of following that trend at the time just like may of you reading this. Anyway, I decided that since I'd forked out for this game I may as well see how “crap” it was. Before I knew it I had been playing it for well in to an hour without realizing it. The tinny sprites didn't bother me at all thanks to the lovely animation but what kept me hooked was the actual game !
The idea of Elevator Action
Returns is simple, walk along the corridors entering rooms to disarm
bombs or to pick up bonuses while blowing away bad guys, dogs and what
looks like a zombie with your gun. You can even smack enemies in
the face with the gun's handle or my personal favourite, lob a hand
grenade at them which not only blows up the person you lobbed it at but
also any other poor soul that walks in to the flames (^v^). You see,
Elevator Action Returns is pure fun all the way thanks to it's simple
yet challenging playability. The audio is also top stuff featuring
quality tunes and effects by Zuntata (Taito's sound team)
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