Title - Teenage Mutant Ninja Turtles - Return of the Shredder
Original Language Title - T.M.N.T. リターン オブ ザ シュレッダー
Developer - Konami
Catalogue No. - T-95013
Game Type - Fighting Action
No. Of players - 2

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The gameplay of Return of the Shredder or The Hyperstone Heist as it’s known in the west is heavily based on the second Ninja Turtles arcade game, Turtles in Time, which was also released for the Super Famicom / SNES during the same year. The controls are similar to Turtles in Time, but the ability to dash is now assigned to a specific button and the player can no longer throw enemies towards the screen.


There are a total of five stages ("New York City", "A Mysterious Ghost Ship", "Shredder's Hideout", "The Gauntlet", and "The Final Shell Shock"), which comprise a combination of new levels created specifically for this game and ones based on levels from the first arcade game and Turtles in Time.


The bosses include Leatherhead, Rocksteady (having an attack pattern similar to the one that he had in the first arcade game), Tatsu (Shredder's right-hand man from the first two live-action films, who also appeared in TMNT: Manhattan Missions), Baxter Stockman (in his human form like in the first arcade game), Krang and Super Shredder.


By itself, Return of the Shredder is considered a good adaptation of the TMNT show into game form. When compared to Turtles in Time, Return of the Shredder features fewer but longer levels, has less special effects, louder and somewhat raspy digitised voices and loud sound effects. Thanks to the superior colour palette of the SNES, Turtles in Time looks brighter and more colourful and uses special zooming effects in some areas and with some moves, but the Genesis includes more background layers, faster and clearer animation frames and overall faster gameplay.


Both games share nearly the same soundtrack and sound effects. Though there are fewer than half the levels in the Mega Drive game compared to the SNES game, each level is longer. Furthermore, Mega Drive game is arguably more difficult, thanks to a more aggressive enemy AI and faster-moving characters.