Originally
released on the Super Famicom a year before this Mega Drive version,
Devilfs Course is just one in the many T&E Soft golf simulation games.
Unlike many of the others that are based upon real life golf courses,
this one is pure fantasy. Think of it as a large version of crazy golf.
This Mega Drive conversion is by Sega themselves and what a poor job
theyfve done. We all know that the Mega Drive can suffer in the colour
department compared to the Super Famicom but we also know that it can
look fantastic if programmed correctly. Sadly the same canft be said for
3D Devilfs Course. The graphics although fully polygon generated all
have this nasty mesh effect over them which I guess is meant to be
shading of some sort. This effect looks awful and why Sega decided to do
this I donft know. Even very early polygon based games on the Mega Drive
such as Hard Drivinf look a lot better than this. Add the fact that the
3D flyover the golf course moves at something like 5fps and you have
yourself one ugly looking game.
Itfs not all doom and gloom though. Devilfs Course does actually
play quite well. The ball normally goes where youfd expect it to and the
adjustments to your stance and power do make a difference to the quality
of the shot. The audio is also pleasant enough to keep most of us happy
although it could have been better I guess.
The Mega Drive does have itfs fair share of golf games but none that are
polygon based. So when you take this in to consideration and the fact
that itfs one of the better golf games on the system it is easy to look
over the ugliness of this title.
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