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Title -  Twinkle Tale    (ツインクル テール)
 

Developer - WAS   Catalogue No. - T-61013

 

Type - Shooting Action


The heroine of Twinkle Tale is a young witch who must collect the 5 mystical orbs in order to save the world of Arfeirion from being over run by the evil dark ones. The game kicks off with the prologue all in Japanese but not to worry since you really don't need to know what this is saying in order to enjoy the game.

The first level begins with our heroine standing in what seems to be a clearing in the middle of a sparsely-wooded forest. A few shots with one of her weapons instantly evaporates a pair of treasure chests, revealing two globes with stars painted on them.  These are the most important items in Twinkle Tale. Collecting them first powers up the weapon the heroine's currently using and then starts powering up the other two. Each weapon can be powered up to 3 times, with each new level adding more projectiles and power to her attack. Almost immediately after getting those first upgrades, it will be time to test them out on a few monsters, as a number of bats and goblins make a short-lived stand against her power. After that easy win, she'll be able to snag a couple more treasure chests and move to a more mountainous region of the opening level.

Not all of these chests contain weapon orbs. Others may have one of two special attacks. The heroine can hold up to three of these items at once, with one type sending gigantic blue orbs at foes and the other assaulting them with gigantic fiery snakes. Or, a treasure chest may contain medicine to heal damage she's taken.

Most stages within Twinkle Tale have tricky little areas lwhich seem placed in the game for the sole reason to steal the power of a player's most effective weapon. Gigantic steel balls crash down the corridors of the second level's castle, while the elevated platforms of the third stage offer plenty of opportunities for the girl to forfeit a hit because she stumbled off a narrow path while attempting to dodge a few projectiles.  The maze-like caverns of the fifth level send the player down branching corridors through a series of rooms containing grotesque foes that waste no time in shooting first and asking questions later....that is, assuming they ever had plans to ask anything in the first place. The second stage has a handful of side rooms that can be entered, allowing the girl to collect a couple of treasures — if she can survive the onslaught of foes that storm into the place to protect their ill-gotten goods.

Of all of these levels, few matched the sheer enjoyable chaos the sixth stage's fortress provided. The player runs through the ramparts and into the dungeon-like interior, only to exit the place and run around it — to a dead end? Not for long as a pair of hammer-wielding Cyclopes smash through a wall in search of a fight. After disposing of them, it's back inside (and on top of) the fortress until the stage ends with a tough battle with a goat-headed demon summoned from the depths of hell.

Over all Twinkle Tale is a very good shooter which just oozes playability and challenge (you won't see the ending unless you play it on normal mode) that will last quite some time.  Fantastic visuals and audio also help make this a winner.  A true cult classic.