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Title -  Daimakaimura   (大魔界村)
 

Maker - Sega   Catalogue No. - G-4013

 

Type - Platform Action


Originally by Capcom in the arcades but brought to the Mega Drive by Sega themselves and what an amazing piece of coding this game is.  at first glance it's pretty much identical to the arcade.  Of course there are differences but for 1989 it certainly was the game to make you go WOW!

Daimakaimura or Ghouls 'N' Ghosts as it was known in the west is the sequel to the very popular Makaimura or Ghost 'N' Goblins in case you didn't know.  The game has you set out as Arthur, our knight in shining amour. Battling demons in the hope of getting his kidnapped (again) woman back from the devil or at least something that resembles him.  Arthur must battle his way throughout eight tough platform stages taking on all manner of zombies, ghosts and ghouls.  But wait !  You reach the end and guess what?  Yep, the bastards send you right back to the beginning to find the magic ring which you need to defeat the last boss.  Why this couldn't be told to you at the beginning of the game I don't know.  So off you set, AGAIN !  As if once wasn't hard enough.  Thankfully there are many weapons for Arthur to pick up that will help him on his quest.  As well as the weapons there's also the magic amour that can perform different magic depending upon which weapon you are holding.

Even now in 2006 the Mega Drive version of Daimakaimura still looks and sounds good unlike many other games of it's time.  A worthy purchase for any hardened platform fan.